He does this by exploring a new set of trap and puzzle rooms, as well as fighting a new class of enemies with a new anti-mold type of ammo. His adventure didn’t suffer, though – Chris is dispatched to capture Lucas Baker, the one who was already a serial killer before he was taken over by a mold colony. They missed that launch window by a fair margin, but now that both packs have arrived, I can definitively say they were worth the wait.įirst up is Not A Hero, the Chris Redfield-centered DLC that introduces new weapons and enemies as it takes players back into the mine complex underneath the Baker plantation.įrom a story standpoint, this can’t help but be a bit of a disappointment since RE7 left players hanging with some huge questions like why does Chris Redfield look and sound different now? Is he even the same person? Why is he working for Umbrella? The internet was rife with speculation and theories, but the answer, it seems, is far more prosaic – the developers apparently thought that a giant wall of muscle capable of punching boulders into pebbles wouldn’t fit into the new, more grounded Resident Evil they were building, so Chris got blanded down. Those things weren’t what players were waiting for, though – Capcom promised meaningful story expansions, the first coming in April, and the second later in the year. While this new entry in a classic series rejuvenated the franchise and proved that survival horror was still relevant in the age of grueling first-person horror titles like Outlast, Capcom delivered DLC that both expanded their narrative and playfully tweaked it, with each Banned Footage collection offering a handful of interesting twists on the core systems. (For my full length review and complete consumer information, go here.) Now that it’s over, it’s safe to say that RE7 did DLC right. WTF The man-thing’s wide assortment of wrestling moves. LOW Trying to unlock the bonus spirit blade. Open the door and smash the crates with your knife to reveal a hole in the ground.ĭrop down here to the Sewage, three switches puzzle and tripods, in what is one of the toughest parts of the DLC.HIGH Punching zombie heads clean off never gets old. ![]() Leave the room and with your Night Vision Device, go right down the dark corridor. We'd recommend saving these three rounds for a specific encounter coming up, so don't squander them. With the handgun equipped, press the left trigger (aim) and then Triangle (or Y on Xbox) to change to it. ![]() This is the Backup Power Room, filled with ammo, two Files and most importantly, a Night Vision Device and your first Anti-Regen Ammo (or RAMRODs). From here, the rest of the corridor requires a Night Vision Device to continue, meaning you must enter the door on the right. Towards the end of this area, you'll see a Molded suspending in the air that will drop down. ![]() Shortly after that first White Molded is an Antique Coin in the corner.Ĭontinue following passages round - again, they are linear - sprinting past any Molded you come up against. From the first White Molded, we recommend retreating back to the non-contaminated corridor to make it disappear. We prefer the latter, as if you get far enough, they stop following and / or despawn. You either have two options - stun them with Neuro-stun Grenades, or sprint past them. This series of corridors is a fairly linear (there are locked doors that you'll open up shortly, but ignore them for now) and several White Molded that cannot be killed. And if you haven't, then the Red Shutter is where you need to go first. Now you have the High Grade Filter, you can explore this area safely. The one ahead is a Clown Door that cannot be opened (remember it for later), so head left. Head through the Green Shutter, and you'll see two doors. Meanwhile, our Antique Coins locations, Mr Everywhere statue locations and File locations lists will help you find every available collectible on Normal and Easy difficulties. Want more help? Our Resident Evil 7 walkthrough provides step-by-step instructions on how to survive the main story, as well as finding the Shotgun, Grenade Launcher and the game's many Lockpicks and Treasure Photos. ![]() If you need a guide to other areas, our Resident Evil 7 Not a Hero walkthrough can help. Not a Hero's Green Shutter allows you to get the RAMRODs and Night Vision Device after exploring the Red Shutter and getting the High Grade Filter.
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